Now, this is one of my favorite games right here. It has graphics, it has sound, it has words, it has numbers—all very important to me as a player. Also, it was free. Yes, I was one of the many who obtained a copy of this game through the infamous Nintendo Power promotion. When I was 11 years old in '89 my brother and I rented Dragon Warrior (as it was known at the time), and we thought it was GAAAAWful. We made fun of everything about it—the Slimes, the battle theme, the Elizabethan English—nothing was sacred! But when the possibility of getting a free game popped up, we changed our tune:
"Mom, can you get us that Nintendo magazine? It comes with a free gaaaaaaaame~!"We did. Oh, yes. We did. But enough about that, I'm here today to tell you about what I'm going to be playing!
"...I thought you didn't like that game?"
"But MAAAAWM, it's free! And maybe we'll like it better later!"
Dragon Quest
Famicom, MSX, MSX2—1986
Famicom |
MSX | MSX2 |
Dragon Warrior
NES—1989
PRG0 |
PRG1 |
An interesting thing about this release is that there were two versions, called PRG0 (the original) and PRG1 (an updated version that replaced PRG0 sometime after release). The differences between them are extremely small—only four bytes, two of which can be seen in the screenshots here ("Trademark of Nintendo" as opposed to the less grammatical "Trademark to Nintendo"). The other two bytes govern pointers in the battle routine, leading to somewhat more sensible text. Due to their near identicalness, I'll be playing only one of these, the PRG1.
Dragon Quest I·II
Super Famicom—1993
BS Dragon Quest
Super Famicom Satellaview—1998
This interesting addition to the Dragon Quest family was made for an add-on for the Super Famicom. What the Satellaview did was link the player to the St. GIGA satellite system, where one could download a game onto the Satellaview cartridge to play. This particular game was available in four one-hour episodes, each episode available for one week. Graphically it was the same as the Super Famicom version, but it included an orchestral score, along with voice acting for most characters. Unfortunately, none of that data exists within the downloaded game itself, but was streamed during play from the satellite; furthermore, since St. GIGA is no more, the best we can hope for is to find videos of the game as it once was. For that reason I won't attempt to play this version, but you can see some of how it was by watching kiddocabbusses's videos on YouTube.
Dragon Quest I·II/Dragon Warrior I&II
Game Boy Color—1999/2000
Japanese |
North American |
Dragon Quest Mobile
Mobile—2004
It seems that this game is somewhat difficult to get a hold of, even in Japan. From what I have read, it is only available for certain models of cell phones, and even then only from three specific carriers. For obvious reasons, I won't be playing this version.
Dragon Quest 25 Shūnen Kinen: Famicom & Super Famicom Dragon Quest I·II·III
Wii—2011
This compilation disc is the latest re-release of the early Dragon Quest games. The title translates as "Dragon Quest 25th Anniversary Commemoration," and it contains the Famicom and Super Famicom versions of the entire Loto Trilogy, along with bonus content. It hasn't even been released in Japan yet, and there is no word on a possible North American release, but here's hoping!
Finally, there are several unofficial versions that have been released. The Sharp X68000 and NEC PC-9801 computer systems each saw a port, in 1992 and 1994 respectively. There have also been many hacks and unofficial fan translations; the Super Famicom release has been translated into English several times, and the Famicom/NES versions have been translated into Chinese, French, German, Portuguese, and Swedish, and possibly more. I don't plan to play any of these for this project, but if asked I have no problem with checking any of them out for you! All in all, this is what I'll be playing, and the order in which I'll play them:
Let's Play Dragon Quest: Side × Side | |||
---|---|---|---|
System | Region | Year | Method |
NES (PRG1) | (U) | 1989 | Emulation |
MSX | (J) | 1986 | Emulation |
MSX2 | (J) | 1986 | Emulation |
Famicom | (J) | 1986 | Emulation |
Super Famicom | (J) | 1993 | Emulation |
Game Boy Color | (U) | 2000 | Gamecube + Game Boy Player |
Game Boy Color | (J) | 1999 | Emulation |
So now that that's over with (phew!), I will very soon be closing down the poll to decide on my character's name. Once that happens, it's only a matter of time until I get to share my ultimate DQ experience with you! So grab your Bamboo Pole, strap on your Leather Armor, power up your HURT spell, and come with me—Let's Play Dragon Quest: Side × Side!
Holy crap! You're going to play SEVEN versions of the game side by side?! That's insanity!
ReplyDeleteIt would only be insane if he was playing them all at the exact same time... although that would be less insane, more impressive.
ReplyDelete